When it doesn’t, though, the gap between what Atomic Heart gets right and what it gets wrong looks wider than Russia itself. Like I say, it’s ambitious, and a lot of the time it all works quite well. Horror turns to open-ended action, which turns to puzzling, which turns to corridor shooting, which turns to psychological drama, and so on. But there’s more than a hint of Half-Life 2 here as well, in the way that Atomic Heart gives each chapter a certain flavour before dropping it and moving on to the next. The stonking spectacle of Facility 3826, as the mountainous base is known, is a match for some of the best views throughout Rapture and Columbia, and the first few hours in particular lean into a similar survival horror feel to the original BioShock’s early stages. This one’s suffering from a combined robot uprising/zombifying plantlife outbreak that the brass would rather keep quiet, and they’ve deemed one bloke with some guns, improvised melee weapons and Plasmid-like glove powers enough to quell it. After a gorgeous intro aboard a flying city, the first of many BioShock series influences, irritable special agent P-3 (that’s you) and his snarking AI-powered glove (that’s your hand) are deposited into one of the massive science complexes that made this USSR even more of powerhouse than it was in reality. It’s the debut game of just one, Mundfish, and as a first attempt it’s impressively ambitious. Of course, Atomic Heart was not made by several teams. For a shooter set within an alternate history Soviet Union, it could perhaps have used some more central planning. It’s a fascinatingly chaotic medley of ideas, and a rare FPS that lacks even the slightest whiff of battle pass-peddling live serfdom, but those ideas so often fail to gel that it can feel like a game made by several different dev teams. I’ve played a lot of strange games, but never one that lurches between greatness and bafflement as hard or as fast as Atomic Heart. You can listen to it via Apple Podcasts or RSS, or just listen to this week's episode by hitting the play button below.A Soviet sci-fi adventure with arresting visuals and occasionally excellent shooting, marred by uneven balancing, undercooked ideas, and an unlikeable protagonist. If you're a fan of video games, check out Transition, Gadgets 360's gaming podcast. That said, it would be prudent to keep expectations in check. It will be interesting to see what state Atomic Heart is in when it finally is out. Pre-orders are already open and it seems like it's the only thing about this game that really does work.The whole deal with Soviet Luna Park VR sounds like a cashgrab with peopple who bought it left behind.Development was rebooted five months ago and now it looks even worse than it did before, huge gameplay downgrade.Major layoffs and there are not many experienced developers with C++ and UE4 in Russia, a lot of the work is outsourced.Ideas shift from Doom and Prey to even Dark Souls. Someone liked finishers from Doom and they implemented something similar. Everything that people like about the game (art, design, concept) is made by one person - Artyom Galeev, who has been nurturing the concept of the game for many years.CEO doesn't have any knowledge about the game development.Seems like the game may have an episodic release (one episode is approximately five hours) but it doesn't mentioned anywhere else.First trailer is mostly fake with gameplay bits rendered on engine. Last gameplay is real but it's heavily directed and very linear.Here are all the details on what could possibly be wrong with Atomic Heart. "Poster says he anonymously talked with some of the Atomic Heart devs to find out what's been happening with all these rumors (rumors that almost got no attention outside local websites)," reads a post on ResetEra that contains the translation. It was conceived to be an open-world game but now may have an episodic release, the report claims ( via ResetEra). Other concerns include the game's format. So much so that the report alleges that its development has been rebooted five months ago and now has a "huge gameplay downgrade". According to a recent report from a game development related Telegram in Russian that's been translated on popular gaming forum ResetEra, it appears that not all is well with Atomic Heart. The Atomic Heart release date is slated for 2019 on PC, PS4, and Xbox One, and it appears that it's lacking a few elements you'd expect to be in place for a 2019 launch such as its game design. Sci-fi Soviet-era shooter Atomic Heart wowed audiences with its announcement trailer and subsequent slivers of gameplay footage from developer Mundfish.
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